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35342 No. 35342
>MLP: Fighting is Magic - Thread XII

The guidelines:

- First. Let's try to keep the wildly Off-Topic stuff to a minimum. We don't mean to keep you from posting the unrelated comment once in a while, but when one beceomes twenty, it gets a bit hard for the DevTeam to spot important stuff and legit questions at a glance.

- Second. As with off-topic, let's keep discussion on gaming matches to a minimum. Commenting mechanics is okay, but commenting on particular matches only a few of the thread readers got to see confuses some people as of what's going on. Use discretion. If it's bound to become a 20 posts discussion on how awesome somepony's comeback was from the brink of defeat, it might be better suited for Skype. If it's just an one-off in-joke or witty remark, it could go in the thread, but, once again, avoid lengthy discussions if the subject matter can't be understood by reading the thread context, please.

- Third. Rarity is Best Poni. Then Twi, then AJ/Fluttershy, then RD and then Pinkie. Let's avoid "x is best poni" debates... Unless we're talking about gameplay, that is, in which Rarity is also -totally- going to kick everypony's flank... - Love. Anu

- Fourth. This one is more a comment than a guideline. We'll update when we've got something we consider worthwhile to post. We've explained several times why we prefer to do this over a daily/weekly log. Poking us will only result in getting distracted from actual development, thus, slowing the rate at which we put out updates. Don't worry. If the game were to be cancelled/delayed (and it's not), we'd be making an announcement about it on the site, not keeping silent about it.


>Our website's located at ; We'll be doing all major announcements through there, as well as having behind-the-scenes images and sneak-peeks at development as we go along; Following this thread is your second best source for information. Followers on here might also get a goodie once in a while.

>Frequently Axed Questions Document - Read this before asking any questions, please!


>Youtube Channel

>Livestream Channel

>Twitter channel!/ManeSix


>Important: The only accounts answering questions belong to the DevTeam, and are posting with a tripcode; Please consider any answer not coming from official posters or already answered in the FAQ as rumors, or with a grain of salt.

The official accounts are

Mane6 DevTeam - !.devteamGc
Nappy (Programmer/Animator) - !ncuj4CwIRE
MonkeyJay (Programmer/Animator) - !Rainbow23
Hawk!ntHwpY8x96 - (programmer/FM2K tamer)
Leedin (Animator, Character Artist) - !oEMx1GiGEw
Anukan (GUI Designer/Community Manager) - !Aikan3NYWE

368 posts omitted. Last 50 shown. Unspoiler all text  • Expand all images  • Reveal spoilers
>> No. 39221
You do have to be more than just a lurker, though.
I got kicked for it. Twice.
Problem is, I'm bad at just randomly jumping into conversations.
But I still need to stop being terrible at Melty Blood by the time FIM comes out.
So on that note...?
>> No. 39225
File 133877144240.png - (141.05KB , 410x372 , 133720308630_png.png )
Gosh, we haven't played Melty Blood in months... The netcode on AACC is just really really bad... @[email protected]

We've mostly moved on to Console and Steam fighting games, usually SFxT, Skullgirls, UMvC3 on rare occasions (Sorry that nearly none of us have X360, Jump Cut!), and AE2012 (Mostly, if not always, on Steam)

We even play some other games on occasion. Fighting game players can like other things too! :v
>> No. 39226
>Website Update

Bite-Size Update - Week 2
>> No. 39227
File 133877225423.png - (1.01MB , 1137x857 , Twilight_Sparkle_Sparkles_Hard.png )
I still think we should go back to Act Cadenza just because it works, and while Actress Again Current Code is better, it's not better if the netcode is unplayable.
>> No. 39229
Youtube embed play button
That's the point of the green and pink.

The original Fluttershy put into the game has green and pink hair. Then to get "tv show canon" fluttershy, they pallete swap the green to pink.
>> No. 39234
>Also, in applying this to other ponies would it be possible to get more varied color palettes on all of them?

Yes it WOULD be. Fluttershy is the first character we tried this technique on, and unfortunately it worked. It's unfortunate because that means that the older characters are stuck with their old palette problems. Not because of anything technical, just because the work required to redo the palettes, recolour ALL the flash frames/sprites for every move, re export, do the new colour processing (which is harder), re import about 500-800 sprites per character, then redo all the palette swaps.

We aren't going to do that.
>> No. 39238
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>>39221 want back in? I'm not good at detecting hints and such over the internet son, you gonna have to be straight with me. >__>
...cuz if so, yeah you can come back...

Ey yo, you want to join in? We play a LOT of fightan games. I mean, honestly, if you mention something, even if nopony actively jumps on it, if you keep mentioning it, everypony will usually jump on it very shortly. Just post your Skype name if ya want in.
>> No. 39242
File 133879665121.png - (150.80KB , 1275x1448 , BoltReassuring.png )
Ey yo, we can also provide the fighters. There are plenty of fighters that are free yo.
>> No. 39244
File 133879883392.png - (257.68KB , 645x646 , Angel happy 14.png )
Your post about the magic of palettes remain as one of the most delightful and insightful reads I've had on Mane6. Now I can share your pain and suffering when thinking of Rainbow Dash all while having even more admiration when seeing completed works ^^

PS: Angeel is awesome.
>> No. 39250
File 133880608860.png - (19.84KB , 572x472 , Warachia.png )
>I mean, honestly, if you mention something, even if nopony actively jumps on it, if you keep mentioning it, everypony will usually jump on it very shortly.

Oh good, you mean I don't look like a total loon when I ask over and over if anypony wants to fight? :P

I've learned over time to try and get matches while there is not an active fight stream.

We will get you Melty Blood if nothing else. We will melt some bloods together. Even if it has to be in AC because AACC's netcode just doesn't seem to work.

I like how when I google "Melty Blood Pony" that it brings up multiple pictures of Sunset Bolt

>> No. 39260
Dear Mane6,
You are a biatch a$$ neigha.
I heard you now have to login on your site to comment. That's a bitch move, Mane6.
Im coming for that @ss again untill you release the 4Th Livestream.
What is the idea of even allowing comments in the first place if you're not gonna use the critiques or major opinions?

Sincurely yours,
Mane6 Stalker
>> No. 39264
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>> No. 39265
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>I heard you now have to login on your site to comment. That's a bitch move, Mane6.

If you were as big of a stalker as you claim, you would have made an account immediately anyway instead of complaining about it. Get on Rellek's stalking level, yo.
>> No. 39266
File 133883957870.png - (6.02KB , 295x361 , fluttershy_comingon.png )

Using "bitch", "ass", and "angel in the same sentence proves what a mature person you are.
>> No. 39267
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Oh, yeah. And this:

>What is the idea of even allowing comments in the first place if you're not gonna use the critiques or major opinions?

A comments section is to allow for you to do just what it says: leave a comment. It's to allow people to speak their mind. It's a quick way to get feedback, and often used for starting discussions between like-minded individuals. What it is NOT, however, is a suggestion box. You just don't say "this is awful I hate it fix it" and expect results. Comments do not work that way.

If you're salty that things didn't work out that way, then fine, it's your right to leave that comment; but AFTER you leave that comment, you're gonna have to hold that salt in your chest. Because opinions can always be disregarded.

... did I really have to explain this to somepony? Wow.
>> No. 39268
File 133884025385.jpg - (4.56KB , 222x227 , pie13.jpg )
oh buoy
I see where this nonsense is going and how it's gonna escalate
>luk @ meparaspritlo ex dee
words cannot describe how much I love that picture
>> No. 39270
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Is it possible to take the code and the animations and put them in a Platformer or a Beat-Em-Up game?
>> No. 39271
File 133884159719.png - (284.23KB , 500x535 , KNIIIIIIIIIIIIVES.png )
But what about this one?

>> No. 39272
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From what they've said in the past, you're free to rip them like you rip any other sprites from a videogame, but they won't do it for you.
>> No. 39273
Thanks! That's exactly right. It is not a suggestion box. Until the game comes out, most 'critique' we get doesn't even make sense. Only a few of Mane6 even read the comments, and it's good for a general feel of how things might be received, but if we think we know better then our decisions always trump random comments. We don't know who's commenting (even with login required). And this may be surprising, but not everypony's opinions on our game are equally valid.

We have our testers who actually play the thing, whose opinion is very valid. If they dislike a certain visual element because it makes the game play worse, then we'll think of options.

The removal of full anonymous comments was mainly to stop the random hateful comments directed at other people (like the VAs). If you are convinced enough in your opinion then you can log in.
>> No. 39274
On a related note, I'd love to see a group of dedicated fans port the characters over to MUGEN after the game's officially released, no matter how challenging it would be.
>> No. 39275
File 133884452505.png - (27.01KB , 136x125 , Toph_Hangin_Out.png )
You guys seem a little upset... Let's all just be happy here alright?

I do? Well shoot... I will try my best.
>> No. 39278
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Could you guys please discuss this over Skype chat from now on?

On-topic: you guys are getting more creative with those color-reference blobs... Fluttershark should be in the game, instant top tier.
>> No. 39280
File 133884790424.png - (35.73KB , 177x183 , Toph_Lighten_Up_A_Bit.png )
I don't think I was that bad. If you guys just left me alone, then it wouldn't have got that far. I was playing individual people outside of the group chat. Whoopdie doo.

>over Skype chat
Ha! That's a joke right?

Sorry... Anyways, I absolutely adore Fluttershy's cotton candy colour scheme. It's by far my favourite of the bunch. Is Fluttershark a joke that I missed? If so I'd like to learn about it.
>> No. 39282
Yeah please no more arguments over the skype group. Asking to join is fine and promoting it is fine. Rellek's dirty laundry belongs in a furnace. it doesn't need to be dragged through our thread leaving brown wet streaks.

Let's all just put on clean underwear and relax on bean bags, together..

Fluttershark is just me having fun. The palette images that hold all the colours don't need to look like anything, they just need to hold pure pixels of every colour needed for the character, so I tend to draw them as funny shapes. No in-joke, no meme, it's completely self-contained and self-explanatory!
>> No. 39283
You could think of them as "evolving", though.

Twi's and AJ's shape were a... something... Rarity's larval stage's on the website... Not quite sure if we've shown Pinkie's... Fluttershy's is a Shark, and RD's... she's still viewable in our twitter.

The long chain of pony palette evolution, everypony!
>> No. 39284
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... Where'd I put that brain bleach again?
>> No. 39285
You know, I would very much like to see AJ's, Twilight's and Pinkie's.

I laughed the first time with Rarity, laughed even harder at the Fluttershy one, and I think I'd love to see the rest.
>> No. 39286

Maybe in a future BSU
>> No. 39287
Well awesome! So long as you know what you're doing and doing it right, that's all I really care about. Keep it up!

And yes a furnace is a good place for them. I need new clothes anyways.

I did happen to see the Rarity one. That was rather fun XD
>> No. 39288
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Geez, anon. You're such a little kid!
...I use that too often. I should make a stamp!
>> No. 39291
I'll join then, sure. I think my skype name is saturday_saint. I can doublecheck when I get home.
>> No. 39293
Yes please. Thanks.
>> No. 39301
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... I'm not sure. I can only really remember the first, the most recent with sudden Fluttershy, and BroNYCon (if that counts)
>> No. 39302
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>Last Spoilered Bit

>> No. 39303
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You ARE the Melty Blood, Sunset.
>> No. 39304
File 133887060941.gif - (19.82KB , 800x600 , EX-KNIVES.gif )
Check it yourself. I suspect it's largely due to the Fighting is Magic threads, and the extensive discussion of Melty Blood in past versions of the thread by you.
>> No. 39310
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>> No. 39319
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Oh man. Resisting SHED.MOV joke. Resistiiiiiiing...
>> No. 39322
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You do it and I EX Million Stab your flank so hard...
>> No. 39325
File 133892987830.png - (119.24KB , 600x600 , 133479681883_png.png )
I was kidding! Don't hurt meeeeee.
>> No. 39444
File 133910710626.jpg - (19.48KB , 640x349 , Smile!.jpg )
Hey Hey Hey, Stay outta mah shed!
>> No. 39454
File 133917635312.png - (136.00KB , 900x834 , 133281541329_png.png )
Ahaha, at least it wasn't me.

In other news, that animation analysis guy used AJ's Fighting is Magic theme in his newest video. Neat!
>> No. 39477
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Yeah, I noticed. That was pretty cool. I kinda laughed when he said that the shows run isn't really a run.
Fun fact: It's actually a sped up military trot taught to war horses back during (and possibly before) the French-Indian War. They did this to make it harder to take a horse down with a single sword swing / spear jab. The more you know.
>> No. 39478
That's also why it looks like they are sliding around in the show when analyzed in such a manner. In the real trot, there are moments where all the hooves are up, but it is such a small frame of reference that it is virtually non-existant when sped up. =P
>> No. 39488
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Oh, that actually is pretty cool! That's why I love the show so much, so many little things that have so much thought behind them.
>> No. 39525
Why isn't this project on Cloudsdale yet?
>> No. 39531

Because between the site, ponychan, twitter, youtube and the two mails, I already have enough sites to manage through the day D=
>> No. 39544
New thread:
>> No. 39546

Thanks. I knew I was forgetting something...

( >>39531 see what I mean?)
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