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44692 No. 44692
Inspired by the games Uninvited, Shadowgate, and Deja Vu, I decided to make a "macadventure" game.

The story is simple. On their way to a Nightmare Night party in the edge of the Everfree Forest, Octavia and Vinyl Scratch find themselves at the abandoned mansion where it is being held. But, is it the right one? What secrets and horrors lie inside?

Instead of having so many verb commands, the game uses two context-sensitive actions, look and touch, and a simple inventory system. However, unlike many adventure games where a character can store everything in his/her pocket, you can only carry 6 individual items. Thankfully, there is a recreation room in the house where you can store all the items you find in the game. The rec room also provides protection from what lurks inside the mansion and resets your fear meter. The fear meter rises as you explore the mansion, giving you a limited amount of time to explore. If it reaches the top, Octavia will go insane and the game will be over.

I'm going to see if I can release this on Halloween.
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>> No. 44695
Looks interesting. Did you need any help?

Also, what runtime/language/etc do you have in mind?
>> No. 44697
I'm running this on Adventure Game Studios and it uses C++ in a simple way. Coding is covered. What is needed is a really good musician to help me with some of the musical puzzles in this game.
>> No. 44698
You do realize that a lot of people hate musical puzzles right?
>> No. 44699

Not to spoil anything, when I say music puzzles, I mean using music on an object similar to using items in your inventory. I just need musicains to help me make the simple melodies.

Last edited at Fri, Apr 19th, 2013 00:54

>> No. 47058
I love the game
>> No. 47059
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Oh gosh, that project still alive!
>> No. 47066
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I feel like you should make a luigi's mansion (beta) look for the game over
I mean where Luigi stands in front of the mansion and lightning strikes and shows his face
but in this case Octavia is insane so show insane Octavia in front of the abandoned mansion
>> No. 47067
But she become a zombie in case of game over
>> No. 47068
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