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No. 47274
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  Are there any Bronies out there with any ideas that could be displayed at SIGGRAPH.

Imagine Bronies and Ponies at any upcoming SIGGRAPH.
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>> No. 47276
>>47274
Got an implementation of geometry shader functionality (part of it; e.g. vertex creation is not fully dynamic) via vertex shaders + object textures + index-only VBOs, but I`m afraid that the conference like SIGGRAPH requires more serious papers… like, several orders of magnitude more serious.


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