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Mar 31With the Merger coming up soon, we have created an official steam group for the combined sites. It can be found at

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132168 No. 132168 [View]
Hey games, so about half a year ago I posted about this game here.

Its a browser based survival game where you get to play one of three races during the apocalypse, those being that of humans, vampires or zombies.
As a human you have to try to survive, generally by searching for items that will be of use to you, teaming up with other humans and annihalating the undead.
And as zombies and vampire's its your job to attempt to kill off the humans.
If you played before, lots of features have been added as well as a new map, NPC's with some new types of buildings and items.
>> No. 132183
>browser based
Stopped caring there.

Also, why zombies AND vampires? 2v1 faction setup seems off. Shouldn't vampires be against zombies too?

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132173 No. 132173 [View]
If you suscribe to some channel on twich. it is 4.99 each month, or just once?
>> No. 132180
Heheh. Google.

-Sent from my Nexus 5-

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132177 No. 132177 [View]
So how is your experience with Awful players, im not talking about the ones which are just bad.

but about the ones which on the first second something went wrong, they start crying, and wyning and ruining the game for everybody and start feeding.

i just got with one of thouse. on smite
>> No. 132178
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I have to work with one of those a few times a week. It's incredibly aggravating.

Can't say I've encountered them in games, though.

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131685 No. 131685 [View]
You guys ready for some AWESOME upcoming new titles!?
Me...I'm waiting for the following games:
>Mortal Kombat X
>Battlefield: Hardline
>Assassin's Creed: Unity
>Batman: Arkham Knight


Last edited at Thu, Jun 5th, 2014 09:24

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>> No. 131812
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Mmm, can't say I was really aware of any, or at least not variants. I didn't think it ran on a scumm engine anyways, or whatever port/base Beneath a Steel Sky runs on. I don't know much about those engines or whatever they ran on.
>> No. 131813
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  Gameplay analysis for MKX.
>> No. 132176
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132169 No. 132169 [View]

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132156 No. 132156 [View]
If ghouls were a playable race, or will be in Fo4, what kind of gameplay would you expect for them?

I believe ghouls would be more weaker than human and loose much more HP from attacks than usual. This is due to lack of skin and rotting flesh. Not only that but drugs and medicines will also have weaker effects on them. Also gameplay wise, the majority of humans will distrust you regardless of karma.

However the primary and good quality Ghouls could have to make up for poor damage resistance, ghouls possess the unique ability to "regenerate" HP. The rate of how much HP is regenerated depends on how much rads you have. In short while humans stay away from radiation and strive for little rads as possible, the opposite can work in your favour. However 0 rads means 0 regeneration which could leave you an an extremely vulerable state.
However maxing your rads can still be bad for you as going over the limit can wear on your sanity.

Ideas for Perks: (While sharing the majority of perks with humans, some replaced specifically for ghouls, such as radiation absorbing than reducing.)
Healthy Glow +50% radiation taken whenever drinking from a water source.
Smooth Talker Unlocks many unique dialogue options with distrusting humans.
Noble Savage Feral ghouls and variants will be non-hostile towards you.
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>> No. 132159
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>If ghouls were a playable race, or will be in Fo4, what kind of gameplay would you expect for them?
Judging by how Bethesda handled playable races in Skyrim, I'd expect it to be more or less identical to playing as a human.
>> No. 132160
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Elder Scrolls and Fallout may have had seperate history but up until Bethesda both Skyrim and Fo3 were obviously cut from the same cloth. I just think it would be interesting to explore the waste from the perspective and attention of a ghoul for a change.

I would think there be not much differences, thats why I would suggest less damage resistance with special regenerative abilities to counter weakness. This is because Ghouls are regarded physically weaker than humans and the creation of Ultrajet is because chems have little effect with ghouls. However ghoul doctors often question human survival as if there resiliant is better then humans.

Another big thing is that the rads that cause advance radiation poisoning could be considered "healthy" by ghoul standards. Too much rads (deadly-fatal radiation poisoning) could lead to going feral and too little rads will slower your regeneration rate making you need more time to recover after a fight or so.

Pretty much replace your human need to stay Rad free with a ghoul need to balance how much Rads you need to stay healthy by ghouls standards.

Other than Cain from Fo:BoS, has no one ever wondered what it be like to play as a ghoul, both gameplay and in-game socially?

Last edited at Sun, Aug 17th, 2014 18:39

>> No. 132161
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No. 132141 [View]
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  Just got to level 13 and I'm gonna be hitting Ranked Matches all day long.

I will record the results of each match on here because I can.
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>> No. 132152
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This match was proof that you don't quit. It was all back and forth, even with Abaddon and Bloodseeker there. It seemed like we lost when they charged in and broke our Top and MId barracks. But then we just charged the midlane, crashed through and destroyed the Anchant before they could blink.

I like to think my Two Demons helped.
>> No. 132153
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Crystal Maiden is always the example I use when people say that heroes lose function the later games get.

In many games, I have used her as a strong Hero killer. Her Q and E combo together to completely trap a hero under her Ultimate. With the scepter, it further slows them.

In this latest game, I was laning with Luna and learned that if ther is a hero that has trouble making abilities hit, the Maiden is sure to solve that problem .A good freeze and there is no way a gank can miss.

Sadly, this game ended before I could acquire my scepter.
>> No. 132154
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and that's it! I've done it! Ten games for my Ranked MMR is complete!

Warlock was the one who helped wrap it all up and sadly, once again, I couldn't bring him to his full power. But the game was pretty good.

Had a Jungling Doom which is very weird. While he is able to steal creep abilities, this Doom almost refused to leave the Jungle to help either lane around him. Not only that, but we were just all mixed up. But when it came for Teambattles it was all wrecking power.

MMR= 1135

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132067 No. 132067 [View]
Hello! My name, as you can see, is Ember Storm, and I'm here to ask some questions of you guys. A bit about myself first, because it is relevant.

So I've posted on Ponychan for over three years. I have, for the past year, been involved with a multigaming Steam clan called Team Celebrity Gaming. You can find more about them here if you're interested:

One thing you'll notice is that they have a lot of servers in Gmod, stuff in Minecraft, Killing Floor, and Hoofful of Frags. They also have a competitive TF2 team and CS:GO teams.

I run that comp TF2 team, and I recently went to the clan leader about starting up a TF2 public server. We don't have one yet, and I think we should.

That being said, I wanted to, before we start anything up, get community input on what should and could be implemented in terms of plugins, server cvars, and the like.

So, here's the link to the survey (It's really short at only seven questions. Seriously)
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>> No. 132112
Guys, check it:
>> No. 132136
We've been working on plugins for the server! There's one or two more things that we need to go over with the head of Celebrity, and one of those things is getting us the server to load the plugins on.
We're also going to work out the MOTD and finalize how donating will work, test the plugins once they're on the server, then launch the server hopefully by Saturday.
That's right, Saturday is my current estimate of when the server will go live! GET HYPE.
>> No. 132146
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It is time.

In less than one hour, the TF2 server I've been keeping you guys up to date with will go live. We've been very busy with plugins and making sure everything works these past few days, and I'm pleased to announce that
everything seems to be running quite well.

The first map is Badwater. I'll be putting the IP up and how to connect through console for those who don't know at 4 PM EST.

For more info on rules and stuff, please check out the Steam group:

Last edited at Sat, Aug 16th, 2014 12:36

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132124 No. 132124 [View]
We haven't done a /g/ get together in a long time.

What PC game would people like to play together some time this weekend?
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>> No. 132137
That's two for Killing Floor.

Awesomenauts is on sale for two bucks, maybe if people want we could do some 3v3 action?
>> No. 132138
oh awesomenauts is a nice gaym
>> No. 132139
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Eww catbutt stop liking bad things

Although Im down for Sonic & Allstars Racing Transformed or killing floor 2

No. 132092 [View]
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>> No. 132132
>> No. 132133
>> No. 132135
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  Game grumps is a bit obnoxious for my tastes. I did enjoy their Grant Kirkhope interview, but that was mostly due to Grant Kirkhope.

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125832 No. 125832 [View] [Last 50 posts]
So I have to face facts: I kind of suck at TF2.

But here's the thing: Just like pretty much everything in this world, first person shooters (TF2 included) are learned skills. When you put the proper effort into them, you become better.

And if you don't want to get better at a game (or just this particular game), that's fine. I do, though, and I'd like to document my rise from scrub to... not quite so much of a scrub.

Which is why I started my Let's Learn channel [] a few weeks back, but it's become pretty obvious that I need help. See, the other reason why I started it was to get input from people that know the game better. For example, in my Fastlane video [], I point out that I have no idea what I'm supposed to do when a medic counter-pops on me.

So I come to you, Ponychanners. You guys are very supportive people and I think you guys could help me see some errors that I made that I just didn't see or maybe point me in the direction of some videos or guides or something that could explain some tools of the trade and what have you.

I'm coming up on four weeks into the project and I'm already seeing extremely good improvement, but I'd like to see more and I'd like your help in achieving it.
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>> No. 131825
Cool if I put my steam here?
>> No. 131897
While the thread's here, I might as well drop a curiosity question off.

Were you ever involved in a Heavy Army vs. Heavy Army battle to protect a Spy statue around, if memory serves, Gravel Pit A?
>> No. 132134
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132108 No. 132108 [View]


Shattered Memories and Downpour were great and all, but a Kojima-fronted Silent Hill game already sounds like GOAT-tier material IMO.
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>> No. 132127
The SH fanbase like to bitch about every game that came out after 3.

Funnily enough, it becomes incredibly obvious that 50-75% of these people have never actually played any of those games when asked why they're so terrible. The resulting complaints can basically be summed up as "we want games that are exactly like 1, 2, and 3".

Personally, while I don't particularly care for Origins and Homecoming, I love how the series doesn't really play it safe like so many other game franchises, and is willing to try out different thing.

If anypony's skeptical of 4 (thankfully, though, the general reception for this has been getting more positive recently), Origins, Homecoming, Shattered Memories (which is a reimagining of the first game that runs in a different direction, and not a remake), and Downpour, I'd recommend playing them for yourselves (used copies aren't too expensive), form your own opinions, and ignore the fanbase.
>> No. 132128
Hopefully, Kojima's kept on a bit of a leash.

Now, I love the guy, and I think he's a genius, but for him, subtlety must be some kind of food.
>> No. 132130
Saying Shattered Memories is a re-imagining is all well and good, but it's....also kind of a lazy game from a creative point of view. It's incredibly cliched and predictable. The plot twists are all exactly what you expect, everything feels very ham-handed and melodramatic, and it really doesn't do as well as the original did in actually building up its atmosphere.

It does have an awesome UFO ending though.

No. 132111 [View]
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  It is claim that the next Tomb Raider will be an Xbox exclusive.

Even they say it isnt a temporal exclusive i dont know.

the last game had a hard time to be a success, it sold millions of copies and was a failure for a long time.

and this new version, will be limited to xbox. that will be a failure.

now, maybe is just a temporal releases. or unless microsoft pay for the rest of the imaginary sales.
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>> No. 132118
>people are saying things!
>> No. 132121
And they just announced that it will be earlier today.
>> No. 132122
>inb4 PS4 never

Tomb Raider will only be timed exclusive and yet on GameFAQ and comments sections of articles the Sony fans are throwing a hissy fit.
>"bawwww, MS is the fact kid that pays people to like him"
>"bawwww, MS is like a sports team paying off the refs because their players suck"
Disregard Sony pays indie devs to port their games or for exclusive content in multiplats.

No. 132051 [View]
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  Anypony heard of it? Came out recently on Steam.

At first glance, you might assume that it is a Sonic clone. It is not, although it has similarities. Only one of the three (for now) playable characters sorta half plays (and looks) like him. The others have unique play styles that are different and definitely not Sonic-like.

It is a challenging game, but fair. Don't go in expecting a walk in the park like most modern games.

If you enjoyed Genesis-era action-platformers, this game is for you.

It has a fantastic soundtrack, too.
>> No. 132053
It's a game that I was interested in when I heard about it, but I had no idea that it was already out.
>> No. 132054
This kinda looks like what happens if a standard Megadrive game collides with the Sonic Fan Art section in Deviantart.

OH well, not going to lie, looks good, will keep it in mind next time I go on a game purchasing jamboree.
>> No. 132106
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  Saw the kickstarter campaign and then kinda forgot it existed. Seems relevant to my interests, I'll get around to trying the demo eventually.

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132069 No. 132069 [View]
Out through the days of video games for the Famicom there were hacked versions of other existing video games made to trick collectors into thinking that modern 16-bit games were on the older consoles.

Hacks of modern, 16-bit games such as Sonic The Hedgehog or Donkey Kong Country were downgraded and modified into games such as The Panda Prince or Somari The Adventurer. These games are hard to find as cartages, But they can be found as downloadable ROMs and files.

Last edited at Tue, Aug 5th, 2014 09:33

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>> No. 132091
I'd play the shit out of prince banana 2
>> No. 132096
me 2
>> No. 132105
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  gotta go fast

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