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No. 125949
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So I just wanted to let you guys know that, this morning, I traded for those Pyro weapons (Degreaser, Flare Gun, Reserve Shooter, Postal Pummeler, and Backscratcher) and gave them a try on Nucleus, which is just... like... the best Pyro map. Lots of narrow corridors, a giant pit for airblasting, and plenty of cover for flare gun reloading? Gotta love it.
Anyways, I'm really loving the degreaser/flare gun/backscratcher combo. I didn't do quite as good against pyros as I was expecting, but I only had one or two pyro fights and I didn't really switch to it as quickly as I probably should have. I even had trouble this past game with using the shotgun options (I also tried flamethrower/reserve shooter/postal pummeler for one round and degreaser/shotgun/postal pummeler for one round) against pyros, so maybe it's just that I need to up my pyro game.
I also did do pretty darn well with reflects this game (except when I decided to charge a soldier with the pummeler... for some reason). It's always nifty to see an intelligent soldier switch off his launcher when he realizes that that gibus pyro can, in fact, reflect rockets. Of course, nine times out of ten, it doesn't help. He's already down to 67 health vs. a faster, 175 health guy that also has a shotgun, so he's screwed.
Still, I do like seeing that sort of stuff. Partially because I happen to like switching weapons.
Speaking of, I equipped the reserve shooter on my soldier and gave it a shot on Badwater. I want to point out that there was one time where I probably would have survived if I had an extra rocket, but I could also have survived if I hadn't missed so bad. So there's that.
Also, it was a pyro, so if I was a better player playing against other players, I probably would have died in that matchup anyway.
I didn't miss the three extra shots from the shotgun very much, but the switching really wasn't too helpful. I still managed to do pretty darn well, though.
So... yeah. My pyro and soldier gameplays are looking pretty good right now. They're far from perfect, but certainly much better than they were when I started. It really emphasizes just how important it is to consider the actual gameplays over the PPD or KPD. Even though those have improved, the improvement really shows in when I'm hitting >50% reflects, getting behind and harassing my enemies. One life as a soldier, for example, I got one kill, but I managed to completely disrupt their push and give my team time to get their defense going. Of course, if I was a better player, I would have checked the tunnel before sneaking up behind the rest of the team and therefore might have gotten more kills or been able to get out of there alive, but I still did the team a great service, even though my PPD and KPD that life will read as 1.
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