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No. 132025
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>>132023 > Seriously, I am actually playing the original Dooms more than Doom 3
As everypony should be~
And yes, I do know what Blue Armor does, and agree on the cool color part. It is true after all. Blue is better.
>And that is why the original Doom and Doom 2 were better games. I dunno, I like action better I guess.
Me too. The classics are by far the better games. But Doom 3 wasn't trying to be those games, nor do I think it should try to be. The jump-scares were mostly lame, yes, but it was still trying to pull something off different. I still believe Doom 3 was successful, in fact. It basically fleshed out the more eerier moody levels from Doom/2/Final/64 and tried to focus on that for a more atmospheric game. Was it the right move? Eh. I say it worked for Doom 64, but even that didn't have the goofy jump scares.
And in truth, most of the jump scares were imp closets, which were everywhere in the classics. Difference was that the classic closets generally had a lot more baddies hiding in them. Doom 3 probably should've kept more from the alpha, like the Demon ripping through tubes (A jump scare, yes, but more effective than a door opening revealing a lame-ass Imp) or the bathroom scene (Demon eating a zombie, then walks away. Zombie gets up, is killed, demon jumps from darkness. At least it was set up and kind of creative).
> Well, I don't play the original Dooms on Nightmare anyway. Respawning monsters is just too bullshit to me. Makes me feel like I'm not making any progress at all.
If anything it's more of a co-op mode, or a pro mode, or something for Speedrunners to bust their balls over.
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