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315063 No. 315063
'The Ascended', a cult of unknown size and influence, founded by the megalomaniac and recently deceased Unicorn Richard Tapster, found themselves without a leader after the events taking place during and after the demon Umbrunox' attempted rise to power over Equestria. With their 'Father' killed, the cult found itself without leadership and in danger of falling apart, until Tonic's second in command, the mentally somewhat more stable but no less ruthless and dangerous First Disciple Loveless, was successful in his search for a spell to drag his master's soul back from what lies beyond and bind it to a phylactery, thus resurrecting Tonic as something far worse than what he had been before ?�?��?�? a undead abomination of frightening strength and malice.

Little to nothing is known about what happened after The Ascended managed to bring Tonic back into the world of the living. Located in the farthest south of Equestria, it took several weeks for the dire news to at least partially make it to Canterlot. What exactly was going on in the warmer regions of the continent, no one was able to say. Reports were hazy, but all of them carried the same unsettling message ?�?��?�? the Dead were rising. Whole districts had been devastated and small towns had been wiped empty over night with either no survivors or no trace of their denizens at all, and it is up to a group of willing and able heroes, led by a champion graced with the light of Celestia herself, to investigate the threat from the south and rid the land of the evil spirit who haunts it.


I am well aware that many players prefer chill slice-of-life scenarios for their players, which is why I have decided to, with the exception of the prologue, have the arc take place far away from Ponyville. The villain is not coming to anyone's doorstep, but the heroes will have to travel south to seek him out themselves. That way players who don't want to be part of this series can have their characters stay home without even knowing that anything is going on. This means that after the group has left town, the arc will be handled as closed. It simply doesn't fit if additional characters randomly tag along somewhere halfway because they just happen to stumble upon the group out of nowhere. I can be lenient with that as long as the heroes haven't traveled too far, in case someone missed the start because real life kept them away and made them miss the first threads, but once the actual journey has started, the arc will be shut tight.

Power Limit

I am also aware that Ponyville is stuffed and loaded with god tier characters who can level a mountain range by walking past it at a brisk pace. There have been complaints about past arcs and open RPs that players whose characters are still mere mortals and not ridiculously overpowered can do little more than just sit at the side and feel utterly useless while the god tier characters hog all the action and glory. However, I want every participant to have fun and feel like they actually made a difference, so the arc will be labeled with a custom Power Limit tag ?�?��?�? no god tier characters, please.

Variety and battle/rolling system

This will not be a pure 'whomps' arc. While characters who are able to stand their ground in battle against large and/or many enemies will be needed, I also want to include players with characters who have other talents. A good roleplay group does not consist entirely of fighters. You will have to put together a group talented in fighting, supporting, planning, healing, etc. or you will probably fail ?�?��?�? for a very specific reason: The outcomes of battles and other events that won't be scripted will be be decided by the board's dice roller. You can describe your actions just like you are used to doing from sparring threads and whatnot, but a roll will ultimately decide how successful your action will be. No matter how skilled your character is at doing something, there is always the element of chance and possible failure involved. On top of that, there will be events where the group will have to plan their actions in advance, and depending on how well or poor the players have attempted to even the odds in their favor, I will reward or punish them by giving either a bonus or a penalty for the duration of the event they have prepared for.

I think that's it for now. More questions will surely arise, but that's exactly what this thread is for, right? Okay...let's get kickin'!
229 posts omitted. Last 50 shown. Unspoiler all text  • Expand all images  • Reveal spoilers
>> No. 408404
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Let's see if they do.
>> No. 408408
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d10+2 = 11
d10+2 = 12
>> No. 408410
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>> No. 408416
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Stand by for shot two. And three, if need be.
>> No. 408417
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We'll see if there'll be a second or even third one~
>> No. 408435
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>> No. 408464
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>> No. 409080
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d10+2 = 7
>> No. 409083
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>> No. 409084
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d10+2 = 7
>> No. 409095
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>> No. 409212
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Why does that pic remind me of one of the smile.jpg variants?

>> No. 409927
Aaaaand another one...

d10+2 = 9
d10+2 = 8
>> No. 409945
d9 = 1
>> No. 410525
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So, Wheaty has two bullets in him. I have never really determined whether or not such healing spells would expell any stray bits stuck in somebody. Kinda like this one scene in X-Men where Logan gets a bullet in the head, but as it heals it just gets pushed out and he wakes up again.

Hmmm... think I should roll for it, or judge it based on the strength of the heal?
>> No. 410526
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It's magic, you don't gotta explain shit!

But in all seriousness, it's your character, you decide how their healing magic works. If it can bring someone back from being undead, it may be in the ballpark that it can also flush out things that aren't part of the natural body.
>> No. 410527
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I mostly just don't want to give his holy/healing abilities too much flexibility; Don't want it become an ever-expanding swiss army knife. I wasn't even expecting the thing with Snowflake to work XD Then again, I don't think 3 different attributes really are that much, two if you count curing Snowflakes undeadness as an expulsion. Heals wounds and expells impurities. Seems about right, actually.

Okay, mental thought process complete. Besides, even then it's not like he can do it all the time. He's a pegasus, not a unicorn, and isn't built to channel magic, and it tires him. He's having various "others" channel it through him. He's just the eyes, if you will.

Now enough of my blab, time to make poast.
>> No. 410627
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d10 = 4 vs 5

d10 = 4 vs 10

d10 = 1 vs 10
d10 = 9 vs 8

d10 = 5 vs 14
d10 = 8 vs 14

d10 = 8 vs 2
>> No. 411176
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d10 = 3
d10 = 1
d10 = 7
>> No. 411235
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Quick question for Moonshine.

Have all of the things that happened so far taken place in the same day in regards to finding that airport, clearing it out, collecting the survivors, and attempting to take off again?
>> No. 411322
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Sure is frozen around here.
>> No. 411323
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I think you made it too cold with your Coldagamaznaglgaga spells. People done slowed down by bein frozen.
>> No. 411324
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Blizzaga, that's the word you're looking for.
>> No. 411866
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I am going to ask for Rillian's sake.

What is holding up chapter 16?
>> No. 411901
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It's frozen because just about every player except Nash has yet to act in this round of combat. Cinders' player has told me out of character that she no longer has any interest in the arc and that I can go ahead and take her turn for her.
>> No. 414849
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So, apart from people's general slowness to post, is there anything that has really been holding up this arc? Seriously, this is getting a bit silly.
>> No. 414962
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Is anyone besides me and Rillian even watching this thread now?

That is to say: It would be nice to get an answer.

Last edited at Sun, Mar 17th, 2013 12:08

>> No. 414967
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>> No. 414988
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>> No. 415055
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>> No. 417294
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Wait hold on now...! Was that really Twilight or an illusion of Twilight?
>> No. 417319
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I'm gonna guess illusion.
>> No. 419523
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It's not movin. Is it stuck?
>> No. 420668
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So is chapter 15 done or something? Did a new thread get made and I missed it? XD
>> No. 420683
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Not as far as I know. It's just frozen up.

RIP #15, 2012-2013.
>> No. 426647
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So is 15 more or less at it's ending point? That is to say, is there more to it's arc? Would people goofing around and maybe a bit of character interaction be disallowed until the next chapter?

I'd love an answer from someone not Zate. XD (Read: Moonshine)

Last edited at Wed, Jun 26th, 2013 22:09

>> No. 443681
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Soooo... is Requiem on hold for now, Moonshine, while you come up with what to do next and such?
>> No. 443870
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Oh, I already know what to do next. In fact, I'm cooking up the finale at the moment.

Everything is taking forever because of work, lack of motivation, yaddayaddayadda...but yeah, we're very close to finally wrapping shit up and moving on with our lives.
>> No. 444034
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And here we go:

Yes, this is the last thread. We can do dis.
>> No. 444462
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All the people have locked themselves in their houses and drawn their shutters, one lone person scrambles off the street into his house (or in this case runs himself into a wall).

And now's the part where we all fall in line beside each other and walk down the street in step while a tumbleweed carried by a whistling wind crosses our path. Now we just gotta wait until the bell tolls at high noon (or perhaps midnight). Lemme get my spurred boots and my six-shooter and we can turn this into an old western movie with zombies.
>> No. 444832
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Dem rolls
>> No. 444882
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Is a roll of some sort allowed to resist the Mercy's embrace? Will type to resist some sort of magical enchantment or fortitude/physical to wrestle free?

I looked back up at the mercy's description, and it didn't say so. Then again, it got a crit wit dat 10.
>> No. 445925
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What's Sarge's real name again? I can't remember off the top of my head, and da healz preffers to call peeps by their real names if he can.

Same question for Salsa. I know he learned both their real names. I'm just a derp.
>> No. 445934
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His real name is "Sarge". Last name is "Major". His parents were very particular about the career he'd pursue one day.
>> No. 445958
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Salsa's name is just Salsa. I never came up with a first name because I fucking suck at names.
>> No. 445977
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>A Normal Pony !Keter
>> No. 445978
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That's most likely what they'd label me, yes.
>> No. 446054
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d10 = 6
>> No. 451489
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Is, uh... is it dead? We going to see some more action in 17 sometime soon?

Last edited at Fri, Jan 24th, 2014 19:21

>> No. 455636
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