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448216 No. 448216
#Closed #Ask/invite #Planned #Canon: The Swirlies #Fresh start #Dark #Violence #Non-pony #Power Limit #Serious #Long-post #Character

Monsters in the closet? Pfft! We got this!


Welcome to The Swirlies! A place where your wildest dreams can come true!


Tales have been told for millennia, of monsters lurking around every dark alley, beneath beds, and in the backs of closets. They have always been thought of to be nothing more than stories, old wives tales of bad dreams that linger on after a child has woken screaming from underneath their covers. To most people that is simply what they are: mere stories and phantoms of a childs frightening imaginations gone mad. And yet night after night, thousands of children all over the globe go missing from their rooms, playgrounds, alleys, cars...any where that shadows seem to lurk, and adults forget to check. It has been going on for so long that no one seems to pay much mind to it any more. A missing child was no more unusual than an unfortunate death of some fool in a big city, and the authorities often waste little time attempting to recover them. Parents and families grieve for their lost ones for a brief time, and then carry on, content to put it in the past. After all, it was just another part of life; a part that many wished to simply sweep under the carpet. But not the children...

To the children, the monsters that lurked in their closets and under their beds were no less real than the teddy bears they clung to their chests, and growing up seems like a game of survival where the odds are always against you. While many choose to obey their parents and go about their daily routines of a simple childs life, where adventures never brave past the sandbox, some choose to live the life of a soldier, a protector of the night.

When all the good boys and girls have gone to bed, after all the lights have all been switched off for the night, these brave young worriers sneak from their beds and creep down stairs, across halls, and through windows. They have sworn an oath, took up a silent call to protect their brothers and sisters in arms, for they are the only ones who can, and for every monster slain, it means one less child being drug from their cozy dreamland and into a place of nightmares...

Unspoiler all text  • Expand all images  • Reveal spoilers
>> No. 448217
File 138466615126.jpg - (186.14KB , 1366x768 , 133152256013.jpg )

>Though light-hearted themes may come into play at times, the more significant portion of this rp will be in a serious, grim dark-horror style. You have been warned.

Welcome to a world where monsters roam the shadows and children rule the night. If you're looking to sign up, well tough break kid, cause only the best make it out of this nightmare alive. You're welcome to sit back and enjoy the show with a big bag of popcorn though!
Currently closed until further notice

Basic Every Day Lore And Knowledge

The Swirlies

While players will encounter a numerous amount of monsters ranging from mere pests to much stronger and tougher enemies with a wide range of capabilities, there are certain monsters that are in a class all their own. These monsters are a special breed of being created from the depths of an exceptionally strong-willed childs deepest fear. Their presence is announced by a strange and swirling gray fog-like mist that rolls across the land mere moments before the monsters arrival, hence the term 'Swirlies'.

While most monsters are no stronger than the average adult, and can often be taken down with the help of a partner, these special breeds of beings are a tremendous challenge for even the most elite and trained groups. An encounter with one of these bad boys is almost certainly a death sentence on ones own, and even with the combined efforts of a group, few make it out alive without broken bones and shattered minds.

These particular monsters are few and far between however, and often children go their whole young lives without so much as even getting a glimpse of the legend. Not surprising seeing as most children lack the will power and imagination to create one, and the monsters created often ruthlessly hunt down their creators with little exception.

“Whatever the mind can conceive and believe, it can achieve.”
Napoleon Hill

The Every Day Monster

Monsters, Monsters, Oh my! With sleep comes dreams, and with dreams comes nightmares. A childs imagination is a powerful thing, and for every imagined horror dreamt while a child sleeps, a monster is born. Whether that be the lochness monster, or a cute and fuzzy pink fur ball with teeth, if a child imagines it, fears it, and dreams about it, then a being of equal terror will be born and loosed upon the night. Most, if not every, monster is born this way and will appear within days of being conceived.

As one can imagine, different monsters will have different fighting styles and abilities, along with varying degrees of intelligence. While some may choose to come at you with bare force, others may resort to tactics, camouflage, horde mentality, and even mind altering/hypnotising. The possibilities are near endless, but no need to fear! Not every monster can be a big hulking Iron Man with glowing red eyes and an arm that shoots slime balls. Many are no more than your average Pikachu rat on steroids.

What You Don't Know Can't Hurt You

True. If you're an adult. Though it remains unclear even to this day and age, there is a universal knowledge understood by all children. Adults are unable to see the monsters of the night. Unable to even feel them. What may seem clear as day to a child, is but a whisper of the wind to any adult over the age of twelve. Puberty seems to be the magic number when every child loses their ability to see, or even remember the monsters. What once was a nightly hunt becomes nothing more than a memory of a fun night on the town to the child who reaches the age of thirteen, and no amount of arguing can convince them otherwise. Even battle wounds received from fighting will be twisted into a memory of a fight with another child, or a short fall from a tree causing a broken bone. For this reason, many children choose not to express their fears to their parents and siblings, even if they can see the glowing red eyes staring at them from the bush in their yard as they walk through their front door with their parents from a late night at the movies.

Special note concerning female characters-puberty in a female is either the age of thirteen, or when the female has her first period. Though this is an acceptable move, it should only be used for story purposes.

Tick Tock, The Sun Is Setting

Like many mythical creatures, the monsters have their own rules that they must also abide by. They can only be seen and heard at night, when the last rays of sun have set, and when morning comes not even the sloshing of a red slime will be heard. Even the most diligent and persistent warriors often admit that their prey always seems to somehow slip around a corner, or disappear in a shadow at the last moment. No one knows where the monsters go during the day, nor do they know where they emerge from. It's as if they meld into the very shadows themselves.

Last edited at Sun, Nov 17th, 2013 18:48

>> No. 448219
File 138466622871.jpg - (257.46KB , 900x1125 , new_friends_in_the_rain_by_pyromaniac-d64ly8i.jpg )

Players must choose a character, male or female, between the ages of six and twelve. Though war can make a child mature quickly, players must keep in mind that a young child is still a child and is liable to fits of immature anger, fear, wanting their mommy, and stubbornness. So in other words, if you want to play a six year old, you better be able to describe it accurately.

Fighting styles and weapons will be up to the player to decide, but weapons will be obtained from the world itself in a realistic manner.

What this means:

If your character is sneaking out of the house, his chances are slim that he will be able to find a key to unlock his dads gun case, and instead should look for a bat from his room, or a knife from the kitchen. Weapons very widely and only end with the players imagination limit. They can be something as simple as a pipe picked up from the ground, or a hand-crafted potato launcher. Though weapons are a handy tool, they are only as good as the wielder. Many elements will come into play, and one should never underestimate the power of the imagination.

Because this is a story driven RP players will be expected to handle battles and encounters without the use of dice rolls and little nudging from the dm. The only time dice rolls should come into play is for randomized encounters. How things effect each player, such as damage and fatigue, is up to the player themselves to describe and how much of an impact that particular player thinks it will make. Ex: If the dm where to be describing say, a monster hypnotizing a child, then the player describes to what level their character is affected. If they have a child with a somewhat weak mind that is easily swayed in conversations, they may be more inclined to come under the monsters spell than a child with a stubborn and independent attitude.

Strength Limitations:

A good rule of thumb is to remember that even though you may have a child that is big in size for their age, twelve is still the max age limit and strength should come into play with this. They may be very strong muscle wise, but no child will be able to hold up against a full grown adult male.

Most children form partnerships or groups in order to fight with a better success rate. This is not a requirement in order to play. If you wish to play a child that does his or her own thing on most nights, and from time to time may assist the main group in their efforts, than that is an acceptable avenue to pursue. Fights will be more difficult for the single player, but they may choose to do so if they wish.

Character Sheet:

Players may choose to write their character sheets however they wish, but they should include these basics:

Description of the child-ie, the way they look, basic attitude, any prominent features such as scars, a limp in their walk, habits (biting nails, twitching, etc.)

Their primary choice of weapon

Age, Name, Sex

A 'Special' Item:

As children, most of us grew up with a special toy that we all enjoyed and carried around with us everywhere. For some of us it was a soft plushie, for others a toy car. Whatever the choice of item, this is something that a child cannot do without and can have ranging affects on them if lost, damaged, or just forgot back at home. They may become distracted, more fearful without their favorite teddy bear to hold close to their chest when the monsters scream, or angered to the point of mad rage if it is destroyed. However you choose to play it, it is an item that is of great value to the child-a precious something that they simply cannot lose no matter what.

Examples of previous items used: A lighter, sketchpad, a small statue. They do not have to be your basic teddy bear, they can be something quite out of the ordinary, but, they should not hinder the childs movements in any way. As in, they can't lug around a twenty pound bag of pebbles on their back all the time. The item should be something small and discreet.

Now just remember kids...don't look under the bed...

Last edited at Sun, Nov 17th, 2013 19:05

>> No. 448221
File 138466838094.png - (370.44KB , 818x976 , h_a_p_p_y_by_nicklausofkrieg-d5bo9u7.png )
Name: Altair
Age: 11
Sex: Male
Special Item: A small knife.
Altair is obsessed with the series, Assassins Creed, going so far as to change his name to the name of the first game's protagonist. Unlike every assassin, he is very expressive and refuses to stay stoic. He stands at roughly 4 feet tall and has dark black hair. His eyes shine with the excitement of a gamer on release day. He has a couple of scars on his arms where he was stupidly cut himself while pretending to have a hidden blade. He primarily wields kitchen knives and pretends to hide them in his sleeves, but it isn't as cool as he thinks it is. His has a jacket that is colored dark grey in order to blend in with the shadows. He also carries his dad's welding mask to put on in case.
>> No. 448223
File 138466904218.gif - (1.99MB , 350x300 , 1381372459496.gif )
>> No. 448224
File 138466984918.gif - (194.88KB , 250x250 , My friend.gif )
I don't know if that's approval of the character or hatred of him. That Gif is very confusing.
>> No. 448229
File 138470025184.jpg - (98.34KB , 430x550 , nothing_new_by_pyromaniac.jpg )
Well that gif is adorable. And it was approval, I already know you and how you write, so I don't need no fancy smancy long ass character sheet from ya XD

I couldn't find any thumbs up gifs was all
>> No. 448230
File 138470297666.jpg - (95.18KB , 550x684 , Sabinrocks.jpg )
I can dig this, I can dig a lot of this.
>> No. 448263
>> No. 448264
File 138474397360.jpg - (25.28KB , 175x131 , slugger[2].jpg )
Name: Charlie
Age: 6
Sex: Male
Special Item: A Babe Ruth baseball card

Charlie is an extremely hyper boy with dreams of becoming a big-league baseball star, thus spending lots of time playing the sport outdoors. He hates losing because he genuinely believes that if he loses too much in he'll never achieve his dream, thus he can get a little emotional when things don't go his way.

He has yet to actually discover the hunts or the reality behind monsters yet. Being so young means he's still very trusting of his parents and believe them when they say there's nothing to worry about. But such an awful truth can't stay hidden forever.
>> No. 448265
File 138474435556.jpg - (15.26KB , 560x422 , Nicolas-Cage-can-be-anyone12.jpg )
>Dat pic

Approved, what's his choice of weapon though? Or has he yet to find one? Which is understandable
>> No. 448266
Correct, he has a bat but he doesn't consider it a weapon...yet.

Once he understands the threat he'll probably also bring along some baseballs as throwing weapons.
>> No. 448267
I see, I see~
>> No. 448288
File 138481510848.gif - (432.30KB , 500x280 , wakka wakka wakka wakka.gif )
Question: On a scale of one to ten, how grim and dark do you plan to have this canon go? (One is about the Nightmare before Christmas, ten is The Shining, the Vietnam War, and Hell rolled into one)
>> No. 448289
File 138481596902.jpg - (218.76KB , 800x1143 , aw_yeah_by_pyromaniac-d34u8tn.jpg )
I don't plan on breaking any of the site rules of course, but there will be a heavy adult atmosphere. I don't know what I can give as an, wounds will be had, but we are not going to be describing peoples guts exploding all over the street, and if something like that happens it will be implied rather than described. I guess you could say it will be closer to a war setting than anything, as they are technically fighting a war in their own right.

So, I guess an 8? Maybe. Like I said, things will be implied and such if it is something that might overstep the site rules, but adults will obviously get the heavier meaning behind it.

Last edited at Mon, Nov 18th, 2013 16:08

>> No. 448294
Hmm. Alright, I'll consider joining.
>> No. 448339
File 138488236108.gif - (393.02KB , 400x374 , I got's to close up this wound.gif )
>> No. 448350
File 138489328905.gif - (0.96MB , 320x240 , NEahahahghghagagaggggg.gif )
>> No. 448363
Omg saved XD
>> No. 449859
I've got a character idea, but I wanted to ask the extent a child could have a relationship with a monster?
Could one befriend a monster, even BE some form of monster?
Also, to what level could you take the mysticism? Is magic a no, etc

Last edited at Tue, Dec 10th, 2013 11:23

>> No. 449865
Hang on let me go get Drow.
>> No. 449870
I'm sorry Asma, but I'm not accepting any more players at the moment. I'm not going to stop you from leaving a sheet, but right now we are closed and probably will be for quite some time to come. As for your other questions, well I honestly haven't decided yet how much of a relationship I want the children to have with the monsters, but as of right now I would say no. The magic/enchantment stuff is also a bit up in the air right now, partly do to I have not figured out just yet how it will work exactly, and partly I am not sure if I even want them to have something like that. I was intending to go into the 'imagination' bit a little more in the future, but as of right now nothing is set in stone yet.

Sorry hun, I appreciate you dropping by though.
>> No. 449871
File 138675262754.png - (927.90KB , 1280x800 , eyes.png )
You can't catch me, I'm too fabulous!
>> No. 449872
File 138675291920.gif - (389.78KB , 160x160 , A whore is a whore.gif )
>> No. 449873
Aright. I'll just go and lurk.
>> No. 449874
File 138678982231.png - (165.91KB , 500x269 , excuse me.png )
Excuse me?
>> No. 449877
File 138679837150.gif - (389.78KB , 160x160 , A whore is a whore.gif )
Let me repeat for those of us who are hard of hearing.
>> No. 449879
File 138680160251.jpg - (5.95KB , 259x194 , cant tell if.jpg )
You're walkin a fine line mister. A fine line.
>> No. 449926
File 138682404852.gif - (494.69KB , 500x281 , All day every day.gif )
Calling you a whore every day all day.
>> No. 449961
File 138687502517.png - (510.01KB , 1440x900 , DB pew pew.png )
>> No. 450017
File 138696892136.jpg - (65.70KB , 680x594 , Get a load of this grot!.jpg )
>> No. 450236
File 138759680885.gif - (4.86KB , 125x125 , applebroom.gif )
>> No. 450237
File 138759690415.gif - (408.05KB , 160x180 , 100% done with this.gif )
Took you a week to reply to me? What am I? Chopped fucking liver?
>> No. 450238
File 138759700803.png - (50.74KB , 325x240 , I MAY NOT BE TELLING THE TRUTH.png )
Wow, great response time Ella. Barely took any time at all.
>> No. 450252
File 138767345763.gif - (1.27MB , 300x168 , gone hog wild.gif )
Hey, have you been working 16 hour shifts and barely getting any sleep? Didn't think so.
>> No. 450477
File 138837667767.gif - (963.01KB , 450x253 , 1386212168890.gif )
Why you disappear fwiend?
>> No. 450478
File 138837701887.gif - (739.87KB , 500x250 , a horrible decision really.gif )
I was in a wifi dead zone for a week.
>> No. 450480
Oh shit. Welp, I'ma have the thread up by tonight hopefully...heh, keyword 'hopefully'. You should jump in the chat with us
>> No. 450539
File 138856635916.jpg - (537.38KB , 1024x801 , dancing.jpg )
>> No. 450617
File 138890016382.jpg - (53.69KB , 300x450 , cool kid.jpg )
Name: Marcus Townshend

Age: 10

Sex: Male

Weapon of Choice: A Winchester pocket knife []

Special Item: His Shades

Description: Marcus is that one kid that your parents told you to stay away from. He lived in the part of town where if you were walking through it, your mom would make you hold her hand, and she always gripped her purse a little tighter, but you never knew why.

Marcus was an enigmatic kid, he was usually pretty popular despite his antics and his grades, being usually a C or low B average student. He doesn't talk too much, but since he's in with the cool kids when he talks, people listen. I heard he even once got caught by the yard duties with a cigarette. Wasn't lit, of course, but he had one!

He always seemed to be anywhere but his house, too. Never had any birthday parties like other kids, but he'd sometimes show up with new stuff so he got presents from his parents.

Regarding the monsters, he never says anything, but he claims to have killed the monster under his bed. A tall claim, and likely false, but he swears up and down that he did it.

In appearance, Marcus is somewhat tall for his age, and athletic. He's Latino in appearance, though his mother is white. He has dark, spiky hair, and usually wears worn jeans and a leather jacket with a white shirt underneath.

Last edited at Sat, Jan 4th, 2014 22:40

>> No. 450627
File 138890195648.jpg - (174.40KB , 500x550 , Days_of_Autumn_by_pyromaniac.jpg )
>> No. 450629
File 138890355581.gif - (711.53KB , 283x152 , Ain't having that sahit.gif )
Such a cool kid tryhard
>> No. 450631
File 138890385310.jpg - (182.41KB , 890x450 , helicopter owl.jpg )

That's literally his character concept so yes yes he is
>> No. 450658
File 138896904239.jpg - (19.60KB , 350x262 , 1386114059011.jpg )
I feel like if that owl could talk, he would be screaming OH SHIT OH SHIT OH SHIT
>> No. 450684
File 138904401431.png - (288.32KB , 430x475 , 70df893b57570c4132fd155949a23821.png )
Name:Roth Bluefield
Special Item: A drawing pad that he carries around in his backpack
Weapon of choice: A hand made, very sturdy, wooden slingshot that his father helped him to build

Description: Roth is a scrawny caucasian boy that stands at about 4'5", has blue eyes and dark, some-what curly hair, and who likes to dress in heavy dark clothing such as scarfs and long trench coats. He's often not very picky about his clothes, but seeing as how he lives on the cold streets, warm garments are often his first choice from a dumpster dive around the local alleys.

Roth began his first encounters with the monsters when he was five. Having caught his brother and sister sneaking down the stairs, he insisted on joining them or he would tell their parents. Reluctantly his siblings had agreed and took him on his first hunt. From his first night on the streets, Roth had proved to be more of a tactician than fighter. He always seemed to want to hang back and keep a lookout more than join in the brutal fun, and only ever picked up a weapon when their was no one else to watch his siblings backs.

When he was six, his older brother stopped joining them on their hunts, having turned the magical number thirteen, and when Roth was eight he lost his sister to one of the swirly monsters. He stayed at home for only a few months more before deciding to run away and fight his own battles. It wasn't too much longer after that that he began forming groups with other night prowling children, and his true talent began to show. With a calmness few children possess, and a keen eye for seeing the outcomes of certain situations, Roth began to gain rank as a group leader with hardly any effort at all. Infact, he often tried to decline the possition, but something about the way he carried himself seemed to attract the attention of others, and many naturally looked to him for guideance. He hadn't liked it at all at first, but after a while he grew accostumed to his role and now sees it as his duty to lead and protect whomever follows him, no matter what the cost.
>> No. 451197
File 138981297199.gif - (0.96MB , 245x163 , No.gif )
Bad character, denied ;33
>> No. 451228
File 138984610692.jpg - (238.61KB , 500x630 , Sugarbrain_pt_2_by_pyromaniac.jpg )
>> No. 451309
File 139005933250.gif - (69.93KB , 207x207 , doge.gif )
Wow such character

Wow such jumble

Much language
>> No. 451519
>> No. 451520
Test Again
>> No. 451521
File 139064779751.png - (323.68KB , 443x523 , YES.png )
>> No. 451567
File 139069907805.jpg - (98.34KB , 430x550 , nothing_new_by_pyromaniac.jpg )
Forget your trip again?
>> No. 451601
File 139070373938.png - (32.49KB , 123x98 , AAHHH.png )
You know me so well, Drow.
>> No. 451606
File 139070403506.jpg - (416.81KB , 624x800 , T_H_E_Pairo_plushie_by_pyromaniac.jpg )
That picture frightens me a little...
>> No. 451617
File 139070578417.jpg - (8.33KB , 227x283 , 1459851_245058232323380_1781572644_n.jpg )
>> No. 451619
File 139070595895.jpg - (9.09KB , 255x198 , aaaahh neeece.jpg )
>> No. 451621
File 139070628865.png - (40.91KB , 118x131 , fuckjarek.png )
>> No. 451715
Dat's naaasty.
>> No. 451766
File 139088310349.png - (241.27KB , 336x266 , omgsocoolwow.png )
This is literally so coolest game.
>> No. 451767
>> No. 451783
File 139092618717.gif - (1.99MB , 316x320 , spoiler.gif )
>> No. 452819
Going to pay rent soon, then hopefully work won't be so crazy time consuming and I can make a post in a few days and spend some time working on this. Sorry it's been taking so long Pie, I haven't given up tho! ;~;
>> No. 453041 Oh god not for the squeamish.
>> No. 453076
File 139473998629.jpg - (64.33KB , 500x496 , classy cobra.jpg )

You call that an injury? Get your ass back out on the court soldier!
>> No. 453601
File 139629404765.jpg - (54.37KB , 250x250 , danger-zone.jpg )
>> No. 454143
File 139805790073.png - (364.50KB , 610x390 , Datreactionface.png )
Hey....heeeeeeeeeeeeey I need your skype, Skype wiped my contacts so I no longer have anyone. :<
>> No. 454147
File 139810894466.gif - (3.80MB , 600x274 , aaalmost gave a fuck.gif )
I'll give it to you if you make a post >D

I'm kidding.

>> No. 454470
File 139909363632.jpg - (85.60KB , 629x477 , AND IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.jpg )

May you return to us one day~
>> No. 454756
File 140045879545.jpg - (10.59KB , 261x180 , NiggaJangaNanga.jpg )
>> No. 454757
wat is even my tripcode
>> No. 454759
File 140046017411.gif - (1.40MB , 413x192 , an incredible fag a rediculous cunt.gif )
>> No. 455185
File 140317226173.jpg - (67.77KB , 800x800 , 131806223678.jpg )
How apposed would you be were I to submit an app for an adult?

Last edited at Thu, Jun 19th, 2014 03:04

>> No. 455210
I would say we can give it a shot. ;) we can talk more over skype but go ahead and submit the sheet if you have it. I didn't even think about someone wanting to play an adult. XD
>> No. 455231
File 140326025188.jpg - (159.98KB , 686x877 , chuck 2.jpg )
Name: Chuck
Age: 27
Sex: Male
Special Item: 1969 Chevrolet Chevelle Malibu (

Description: Slim build, black hair, thick Brooklyn accent, often seen in simple denim jeans and a black leather jacket. Looks and acts the perfect image of a greaser.

History: Chuck was son four of seven; seven sons, no daughters. Needless to say, the house he grew up in was a rowdy, loud place. They attacked, joked, pranked, and horrified each other in increasingly imaginative ways. If they weren't razing Hell someplace they were playing or fighting with one another, much to their mother's chagrin, who faced the difficult challenge of rearing them all mostly by herself. Her husband, the breadwinner, worked hard to provide for them all, but this unfortunately left little time to spend with his kids, let alone individually. But this story was hardly unique. Many other Italian families that emigrated to the United States were large, like the Irish too. It was difficult, but they survived. If by nothing else, they managed to drive on with nothing but stubborn gumption and bellyfulls of pasta. They would never know wealth or fame - but they would, and did, survive. They would not, however, all turn out the same.

Chuck, as many children do, wanted an idol. Someone to aspire to. While his father was not unkind to him, his largely absent presence left his suitability lacking. But the pedestal was not left empty, for his oldest brother, Antonio, soon seemed to be the perfect candidate. He was reckless, rebellious, active, passionate, and delinquent. All traits that were undoubtly 'cool,' traits that just said without any subtlety 'I'm a badass dude, so step off.' Of course, Chuck couldn't know that behavior in Antonio started as just a cry for attention, feeling neglected in a house full of six other loud, rowdy boys, who in their own ways, all wanted the same thing. But that was largely irrelevant - Antonio was just fucking awesome in Chuck's opinion, and modeled his life as closely as he could to his eldest brother's.

Perhaps finding some measure of importance or dignity in this adoration, Antonio did nothing to discourage it. In fact, he did the opposite. His influence was both bad and good. As many times as he was encouraged to perform minor crimes like trespassing, tagging, stealing or speeding, he was likewise being educated on life's ecclectic lessons, on such things like honor, being kind, and defending family and friends in spite of whatever came his way.

He likewise imparted his love of cars on the younger, impressionable Chuck. Often times after school (or during), Chuck would be on his way to the auto-shop Antonio worked at, to watch, or help, whenever he could. It was the one thing the both of them shared, that no one else in the family seemed to care about. Their father was indifferent, and their mother was eternally frustrated at the grease on their clothes, but that was the extent of their involvement. To those two boys though, cars were their world. And Antonio relished teaching Chuck what he knew about the medium.

...It didn't come as a surprise, though, when Antonio's reckless behaviour took an unfortunate turn for the worse. Some bad times, some bad friends, some alcohol, and a sequential selection of bad decisions, his brother was killed in an accident, involving a dirt bike, a pickup truck, his helmet nowhere to be seen. It was in this grim way, that Chuck came into the posession of the Chevelle, his brother's pride and joy, and the young age of 20. It is, by far, Chuck's most prized and beloved possession. In a strange way, his brother lived inside it, and through it. When he cared for the car, waxing the finish, cleaning it meticuluously, he likewise maintained the memories that clung to it. A groundskeeper tending the gardens of a temple. A fucking radical, loud, awesome temple.

Seven years later, Chuck has since left family life largely behind. He visits often, but now forges his own way. Working at various car repair places and grease-monkey dens, he lives a life of capricious decisions, not really sure what to do with his future; but always certain it will somehow show up unannounced, and he'd know right then what to do.

Other notes: Chuck, as is his entire family save his father, are extremely supterstitious. Ghost stories told between brothers were laughed at, right up until it was bedtime - then they all slept with their eyes open, and their blankets close, like protective talismans, the fabric seeming better protection than their false brovado. Stories of seeing 'weird stuff' certain places around the city were often further investigated inperson, usually resulting in the lot of them running away in terror, from nothing, or something, but usually nothing. Chuck is older now, and does not subscribe to such things very much anymore - but you still wont see him fuck with a black cat. There is just something about denying the existence of the paranormal that makes you feel suddenly and intensly vulnerable - as if the spirits you claim to not exist may get offended by your hubris, and immediately descend upon you to prove you very, very wrong.
>> No. 455232
Ooh I like him. Lets talk more about maybe over skype or text? I'm going to be working all day but ill have my phone on me.
>> No. 455346
File 140342159413.jpg - (87.96KB , 800x550 , The_Art_of_Battle_by_pyromaniac.jpg )
And just for the purposes of making the ooc look pretty:

>> No. 455391
File 140368486914.png - (82.04KB , 269x400 , chibi_demon-2.png )
And now for something completely off the rails. Feel free to reject!

Name: Lilith
Age: From an world where time has no beginning or end! It all exist in one moment. One long fucking moment.
....That being said, she often appears to be around ten years old.
Sex: Female, by most accounts.
Race: Demon!

"Oh my god, your name is Lilith?" The question came with biting sarcasm.

"It's a common demon name. Like an american named John Smith, or Jane Doe." came the patient answer.

"And you can grant me whatever I wish?" The boy then pressed with pursed lips, opting to move on.

"Anything within my power." Answered a red skinned girl with pure white hair. She wore a fancy suit, and a top hat, it was almost an expected image she had to present now a days. Popular culture had depicted demons in suits who played fiddles. She couldn't play a fiddle yet, so, the suit had to do.

"I'm not giving you my soul or anything!" The boy quickly shot back.

"Didn't ask for it." She went on, inspecting her nails. "I scale the price based on the request. If you want to be good at knitting, that's a rather inexpensive purchase. Now if you want to be the president, then we start talking souls- and then some."

"I want.. I want to grow up and be a rockstar..!" He sputtered anxiously.

"The rockstar special? Something like that can be arranged." She smiled. This was an easy one. A little demon magic, give the boy natural talent for music and most of the time it became a self fulfilling prophecy.

"And.. what do I have to pay, to get it?" He went on, nervously.

"Nothing major... just a trifle, really." She answered, pulling out a length of paper. It was the easiest way to symbolize, and seal a deal with a human. A contract. "What I need.. is your compassion."

"...c-compassion? Like for others?"

"The very same. You won't need it, afterall. You'll be making millions, everyone will love you. And instead of using that money to help the poor, you'll use it to build a roller coaster in your backyard, or a huge indoor swimming poor. You won't even notice it's gone while jetting around the usa in your private airliner."

"So.. that means I won't be a nice guy."

"You'll be kind of a jerk, yeah. But a rich, happy jerk!" She grinned sliding the paper before him. "Do we have a deal?"

And after much deliberation. The paper was signed. More often than not, the paper was always signed. Very rarely was she summoned by someone not willing to give something up in order to attain some goal, or dream. The boys compassion belonged to her now, and so throughout the following time, she used it. Posing as a human child, when confronted by a slayer of demons, she used the boys compassion as a weapon that stayed the hunters hand, long enough for her to escape.

The boy grew up and forgot the demon, and her deal. All he knew was he played a mean guitar, and frankly the starving children in third world countries could fend for themselves. In the end, he died a miserly lonely death and a lifetime of having no compassion or love in his heart found his spirit in the clutches of the underworld. She hadn't asked for it, but still she got the poor boys soul.


Powers: She has some ability to fulfill desires. Depending on the severity of the desire. Anything she can achieve with her connections with other monsters/demons. Her specialty is intangible concepts. She can take emotions or states of being as bartering items and sometimes employ them to achieve her goals. A stolen voice may be used to trick others, or the concept of greed can be utilized to make someone steal something. Her magic however is limited to what is entailed on her contracts. She can't just make someone a wizard or wielder of magic if she wanted too, she has to make some kind of arrangement and trade for it.

Ultimately, she is a demon and to her- souls are the best currency. But, she's also more than happy to take things that would have otherwise made the world a better place. Kindness, Sincerity, a beautiful singing voice. But she also realizes she must be able to spend time around humans in order to get them. So, she has an almost ambivalent nature when dealing with humans and rarely- if ever- attacks them, like other demons might.

If she is killed, she is sent back to hell and there she will be trapped until summoned again.

If her true name is revealed, she can be enslaved by whomever speaks it out loud. More often then not, she's willing to make a deal to have the user forget her name. Most demons go by an alias. Hence 'Lilith' is a common one.

As with most monsters, she is forbidden from telling anyone another demons true name.

She is forbidden to intentionally lie, doing so will result in her immediate death. She must always tell the truth (As she knows it) when asked a question. That being said, she can be vague, choose not to answer, or lie by either omitting certain facts or by failing to correct a misconception. She can also compel others to outright lie for her.

Last edited at Wed, Jun 25th, 2014 03:15

>> No. 455399
File 140375675909.jpg - (27.84KB , 500x373 , 1403661240866.jpg )
And then Burst out of fucking nowhere! Hi :D

Well damn you drive a hard bargain. I like her a lot, but I don't think she would be very fitting in this world. Sorry, but this characters gona get a no from me. I'd be happy to look at any other ideas you might have though!
>> No. 456229
I hate not having Skype. Or pictures. Or Internet...

>> No. 456230
shooshpeppers, it'll be back soon. Ignore the fact that I am currently petting you.
>> No. 457071
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