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455676 No. 455676
#Canon: External World #Adventure #Dark #Violence #Semi-serious #Sign-up #In Game Calendar.

You, a soon to be Hollow Shades resident, shall discover and explore a mysterious world where the denizens of this other realm are demonic creatures that you will either fight or convince them to help fight for you.

Character Sheet.

Alignment (this doesn't dictate how your character behaves but how well able you are to talk to certain monsters ex. A Lawful neutral Character will have a hard time convincing a Chaotic evil monster)

Everyone will start out with these stats.
Level 1
Exp to next level 500
Hp 100
Mp 100 (if your race can use magic)
Physical Damage (depends upon your weapon)
Magic Damage 50 (costs 20 mp for spells)
The initials
Hit 15
Evade 15
Mp Hit 15
(Earth types will get +1 to their hit, Pegasi will get a +1 to their evade, and Unicorns will get a +1 to their mp hit)

Battle system
Every battle will be turn based, First a player will get to use their turn and then an enemy will, this will continue through both parties until one is defeated.

A turn has two phases, a support phase where you can use an item, cast a spell that will help your party, or even speak with a monster. Then there is the offense phase where you can attack a chosen target, cast offensive magic, or attempt to summon a monster to help you (note when you summon you must concentrate when it is your turn again the monster will be summoned and will stay for three turns)

When you attack or being attacked you'll cast a 6 sided dice, the number you get will be added to your respective initial.
ex. Char A attacks Char B
Char A
Att 15 + 3 = 18

Char B
Eva 15 + 4 = 19
Char B evades the attack.

Leveling up
To level up battle enemies to gain exp. When you level up you gain + 10 to all stats, and + 1 to all of your initials. The exp to gain a level will also be multiplied by 1.25 and then rounded to the nearest whole number.

Dealing with monsters
Monsters vary from one another, some are meant to fight while others are healers. When you summon a monster you can give it a support command if it can provide support. When attacking you and the monster will attack at the same time adding on to your damage stat but this will not help your initials. When speaking with one it will ask you for various things money, health. mp, or maybe even an item. If you are successful then it will give you ability to summon but be careful because you can only have the ability to summon one, getting a new monster will discard the old one. The difficulty with negotiating with a monster will depend on your alignment. The more similar the easier it will be.

In Game Calendar
The rp focuses around a calendar that will be the normal 7 days a week 365 days a year. However this will not be real time. A day will consist of several phases, Morning, MidDay, Afternoon, and Night. Shops will have sales on specific days but will only be open during a specific time of the day.

This is a lot to take in so if you have any questions or you need to have a quick battle then go on ahead and ask in the link

Last edited at Wed, Jul 16th, 2014 08:22

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>> No. 455714
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>RPG style game play

Ooooooh booooooy!
>> No. 455968
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Name: Alison
Gender: female
Race: pegasus
Alignment: chaotic neutral
Description: A maroon Pegasus with red hair and light body armor.
Personality: greedy, self-interested gal. Was a "pirate"(mercenary) before the events in this story.
>> No. 455971
Looks good to me welcome aboard. Just note that you won't start with any weapons or equipment but you will be given some before any fighting. I'll be sure to start the rp either tonight or tomorrow morning.
>> No. 455972
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>> No. 455973
The rp has been posted
>> No. 455974
Oh god all these stats things?

I love intricate things but it just seems a little bit cumbersome.
>> No. 455975
I know it looks bad but it's a lot simpler than it looks, it just takes some time to get used to. I actually based the initials off of NeverWinter Nights.
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